World of Ether News: After 11 months of development, the much-awaited World of Ether is now live on Ethereum’s main network. It has caused havoc for gamers as many people tried to play simultaneously.
Back in January, World of Ether presold $1,000,000 worth of monsters, becoming the talk of the town as it evolved as a ray of hope in the so-called “crypto winter.” Edward Sturm, the company’s Marketing Director stated:
“The marriage between gaming and blockchain represents the biggest step forward since online gaming. It is possible to tokenize in-game items and give them value that players can use in the real world.
The gamers discovered that playing games that were based on blockchain technology could make them a lot of money and they wanted to own the games. The ecosystem was created when developers realized that blockchain gaming is a popular option.
World of Ether
It’s a cross between eBay and Pokemon. Players can buy monsters from other players. This involves pushing your monsters to battle in order to improve their respective skills, breeding rarer monsters and selling them to other players on an open marketplace.
This is the first game on blockchain to offer a progression system. Players can unlock new, stronger monsters as they level up. To reach the final level and win rare monsters or items that can be sold to other players, the key goal is to achieve this. Incentives are given to players who reach certain milestones. Incentives are offered to those who reach certain milestones, such as the first person to locate a legendary beast.
The projected market income is $137,000,000,000. This represents a 13% increase in revenue year-over-year, according to the video gaming industry. The blockchain gaming studios are keenly seeking funding. World of Ether was the first to release a mainstream-friendly product.
It has been ranked #1 in the category Ethereum games due to the ever-growing buzz. To “save cryptocurrency”, the massive incline can contribute massively. These dApps could be used by the current massive bear market to expand its reach and stabilize at a higher, better level.
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